{"author_name":"Felipe Budinich","cat":"LD #20 - It's Dangerous to go Alone! Take This!","comments":[{"author_name":"Folis","time":"April 29, 2011 1:18 pm","epoch":1304101080,"text":"Fist fight! Fist fight! Fist fight!","spam":"N"}],"epoch":1304094900,"likes":2,"metadata":{"p_key":"67035","p_author":"Felipe Budinich","p_authorkey":"2502","p_urlkey":"102836","p_title":"I\u2019m in, or we are in, not sure yet :-D","p_cat":"LD #20 - It's Dangerous to go Alone! Take This!","p_event":"LD20","p_time":"1304094900","p_likes":"2","p_comments":"1","p_status":"UPD5","us_key":"2502","us_name":"Felipe Budinich","us_username":"felipe-budinich","event_start":"1304035200","event_key":"6","event_name":"LD20"},"text":"<p>I&#8217;m in, but I also decided to invite the\u00a0 complete game design class to my place, so this will either end up as one or several groups participating in the jam, or it will degenerate into a fist fight during the first 30 minutes of brainstorming.<\/p>\n <p>We kind of agreed on using the following tools:<\/p>\n <ul>\n <li>SFXR: Sound effects<\/li>\n <li>Audacity: Audio<\/li>\n <li>Photoshop: 2d GFX<\/li>\n <li>3Ds Max: 3d Modeling<\/li>\n <li>Pixexix: Texture Painting<\/li>\n <\/ul>\n <p>And we decided that we will use this engines ( we may go 2d or 3d):<\/p>\n <ul>\n <li> UDK<\/li>\n <li>Construct<\/li>\n <\/ul>\n <p>This will be nuts.<\/p>","time":"April 29th, 2011 11:35 am","title":"I\u2019m in, or we are in, not sure yet :-D"}