{"author_name":"hakearok","cat":"LD #20 - It's Dangerous to go Alone! Take This!","comments":[],"epoch":1304117220,"likes":0,"metadata":{"p_key":"66958","p_author":"hakearok","p_authorkey":"3435","p_urlkey":"102759","p_title":"#ld20","p_cat":"LD #20 - It's Dangerous to go Alone! Take This!","p_event":"LD20","p_time":"1304117220","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"3435","us_name":"hakearok","us_username":"hakearok","event_start":"1304035200","event_key":"6","event_name":"LD20"},"text":"<p>Hi, will try to enter, although might not be able to start work until 24 hr mark, flying home tomorrow morning. I figure if I have a plan sorted out by then, I can go all night and hopefully make something acceptable.<\/p>\n <p><a href=\"http:\/\/dl.dropbox.com\/u\/19607396\/ld20\/Base.unitypackage\">Base project<\/a><\/p>\n <p>My base Unity project, has a basic screen manager, 2D library, a GUI library, and some other utilities. Probably not useful to anyone in it&#8217;s current undocumented, mostly broken state.<\/p>\n <p>If I don&#8217;t feel I have enough time to use Unity, I&#8217;ll probably fall back on Processing.<\/p>\n <p>For other tools, I tend to use InkScape, Paint.net, musagi, sfxr. I&#8217;ll probably use CamStudio for a time-lapse if I can be bothered.<\/p>\n <p>Good luck all.<\/p>","time":"April 29th, 2011 5:47 pm","title":"#ld20"}