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Here’s my basecode: https://sites.google.com/site/ludumdarebob/basecode.zip

It’s just some GLFW initialization stuff and font rendering with a framerate-decoupled main loop skeleton.

 

Here’s the plan:

– Start programming in raw C++/OpenGL with almost no basecode because I’m so hardcore

– Spend 48 hours working on game engine code from scratch

– Decide to do the jam instead because I haven’t started the game part yet

– Rush out a crappy game with no sound or music

 

I think I can do it! ๐Ÿ˜€