In
Here’s my basecode: https://sites.google.com/site/ludumdarebob/basecode.zip
It’s just some GLFW initialization stuff and font rendering with a framerate-decoupled main loop skeleton.
Here’s the plan:
– Start programming in raw C++/OpenGL with almost no basecode because I’m so hardcore
– Spend 48 hours working on game engine code from scratch
– Decide to do the jam instead because I haven’t started the game part yet
– Rush out a crappy game with no sound or music
I think I can do it! ๐