Totally original graphics

Feeling a little ahead of schedule I decided to spend a bunch of time reproducing the LoZ tileset, overworld and interior, plus a couple of additions. Here’s an in-game shot of a screen loaded from the server.

Still a few hours left tonight. Hoping to get all the graphics and database crap and everything totally done so that I’ll have a whole 24 hours for game logic.

Oh, what’s my game actually about? Hacking and slashing as you build the whole world with other people (yeah, there is a basic grief control system). The map is currently about 1,500,000,000 screens… I might need to adjust that. And I should probably think about adding some sort of teleport function. And work on a title.