{"author_name":"johanp","cat":"LD #20 - It's Dangerous to go Alone! Take This!","comments":[],"epoch":1304193900,"likes":2,"metadata":{"p_key":"66370","p_author":"johanp","p_authorkey":"608","p_urlkey":"102166","p_title":"End of day 1","p_cat":"LD #20 - It's Dangerous to go Alone! Take This!","p_event":"LD20","p_time":"1304193900","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"608","us_name":"johanp","us_username":"johanp","event_start":"1304035200","event_key":"6","event_name":"LD20"},"text":"<p>Even though the last few hours haven&#8217;t been effective, it has been a good day all over. I am quite confident that I will finish in time. I&#8217;ve cut out half of the content I wanted in the game but there is still quite an amount of graphics to draw, but I think I can get away with recoloring sprites. No new screen shot as the game looks just like the did in the last shot. <\/p>\n <p>Tomorrow&#8217;s check list:<br \/>\n &#8211; let heroes buy things at shop<br \/>\n &#8211; let salesmen sell raw materials at shop<br \/>\n &#8211; let enemy castle generate tougher and tougher enemies<br \/>\n &#8211; let castles have energy<br \/>\n &#8211; win and lose screens<br \/>\n &#8211; balance gameplay<br \/>\n &#8211; draw, draw and draw <\/p>\n <p>Cheers for now! <\/p>","time":"April 30th, 2011 3:05 pm","title":"End of day 1"}