Mini LD 26 – The Fall
The Fall
Themes chosen: All of themMisfortune throws you deep into the wild caverns below. Forging past the danger, you will return to the surface, no matter what.
This game is intended to be a Metroidvania sort of game involving collecting upgrades, all based on each of the themes given, to be able to progress further up the level. In a way, the primary theme is an inversion of Descent – the descent has already happened, and now the protagonist wants to return from it.
The Definition of Done –
Disclaimer: Final graphics practically guaranteed not to resemble this whatsoever.
Checklist:
- Core mechanics
- All eight ability upgrades
- Sub-upgrades for some of the upgrades
- Five enemy types
- A boss fight
- In-game scripted sequences
- The main level completed
- Graphics for player character, NPC and enemies
- Sounds
- Ambient background sound
- Incidental music
- Title screen
- Ending/credits/shout-outs screen