{"author_name":"Fenyx","cat":"MiniLD","comments":[],"epoch":1308965820,"likes":1,"metadata":{"p_key":"65544","p_author":"Fenyx","p_authorkey":"2976","p_urlkey":"101340","p_title":"My intent.","p_cat":"MiniLD","p_event":"LD20","p_time":"1308965820","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"2976","us_name":"Fenyx","us_username":"fenyxofshadows","event_start":"1304035200","event_key":"6","event_name":"LD20"},"text":"<p>Well, for this MiniLD, my intention is to create a working dialogue engine and a working pseudo-3D overworld engine&#8230; in GM Lite! The story will probably involve schoolgirls killing zombies and monsters. From what I have done building base code while waiting for the LD to actually start, I have gotten a Ren&#8217;Py engine somewhat working, though it&#8217;s a bit disorganized and I have not yet gotten questions finished. I want there to be multiple endings that depend on the path you choose, and yes, shipping will be involved because I ship everything. (<a href=\"http:\/\/sage-of-winds.deviantart.com\/art\/LinkXFloor-70525618\">Linkxfloor FTW<\/a>), and so for the engine I built a choose-your-own-adventure type story redirection system. It actually was really easy to do that, especially with how computers work rather than books. Anyway, I&#8217;ll will prolly post screens, but don&#8217;t be surprised if I don&#8217;t (I&#8217;m not good at doing stuff like that). At the end, however, I *will* post a time lapse, along with the finished blank dialogue engine and the game.<\/p>\n <p>Fenyx<\/p>","time":"June 24th, 2011 8:37 pm","title":"My intent."}