{"author_name":"billknye","cat":"MiniLD","comments":[],"epoch":1308971220,"likes":2,"metadata":{"p_key":"65542","p_author":"billknye","p_authorkey":"1863","p_urlkey":"101338","p_title":"All talk (or whistle) game thing","p_cat":"MiniLD","p_event":"LD20","p_time":"1308971220","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"1863","us_name":"billknye","us_username":"billknye","event_start":"1304035200","event_key":"6","event_name":"LD20"},"text":"<p>After some conversation in the IRC channel (go there if you aren&#8217;t already there), I&#8217;m working on a simple game where you fly through a cave and avoid blowing yourself up&#8230;. but you control your &#8216;ship&#8217; by changing the frequency of your voice.\u00a0 Really it&#8217;s just a pink block right now but it will be cooler,\u00a0 I hope, pitch control proof of concept is complete, just need to make the whole game part, minor detail:<\/p>\n <p><a rel=\"attachment wp-att-55690\" href=\"http:\/\/www.ludumdare.com\/compo\/2011\/06\/24\/all-talk-or-whistle-game-thing\/talk1\/\"><img class=\"alignnone size-large wp-image-55690\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/06\/talk1-550x344.png\" alt=\"\" width=\"550\" height=\"344\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/06\/talk1-550x344.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/06\/talk1.png 806w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>","time":"June 24th, 2011 10:07 pm","title":"All talk (or whistle) game thing"}