{"author_name":"invicticide","cat":"LD #21","comments":[{"author_name":"","time":"August 15, 2011 3:56 am","epoch":1313398560,"text":"it isn&#8217;t that hard to take some food pictures at least. you can do it up.","spam":"N"}],"epoch":1313319960,"likes":2,"metadata":{"p_key":"65314","p_author":"invicticide","p_authorkey":"2073","p_urlkey":"101110","p_title":"I\u2019m (Finally) In!","p_cat":"LD #21","p_event":"LD21","p_time":"1313319960","p_likes":"2","p_comments":"1","p_status":"UPD5","us_key":"2073","us_name":"invicticide","us_username":"invicticide","event_start":"1313712000","event_key":"7","event_name":"LD21"},"text":"<p>It&#8217;s been a whole year?! The last time I was able to do this was way back at LD18. I missed the last two due to working overtime to get milestone builds out. Ah, game development.<\/p>\n <p>I&#8217;m very much looking forward to cranking something out for LD21, and this will be my third Ludum Dare. I&#8217;ll be using Unity, almost certainly working in 2D (but using modo for 3D if necessary), and any audio needs will probably happen in Reason+Record.<\/p>\n <p>My last entry, <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-18\/?action=preview&amp;uid=2073\">Fail-Deadly<\/a>, was a bit subversive, and in the year since I&#8217;ve been thinking a lot about that, so I&#8217;m probably going to take a similar angle for LD21. That could mean subverting a genre (as Fail-Deadly with RTS) or maybe tapping into the antithesis of the theme.<\/p>\n <p>Also, this is my first actual post on the site: I&#8217;ve participated in Ludum Dare twice before, but never posted or journaled or liveblogged or whatever. I pretty much just kept my head down and quietly made my game. It&#8217;s because I&#8217;m antisocial, you see. But maybe I&#8217;ll try and break that habit this go-around.<\/p>","time":"August 14th, 2011 6:06 am","title":"I\u2019m (Finally) In!"}