Wall Buster
Finished as expected this time, although I didn’t do any music. That was actually not due to time constraints but rather a lack of inspiration. I started two songs; the first was starting to sound cool but didn’t fit the game at all. The second didn’t really go anywhere. I guess the muse wasn’t present this weekend.
Other than that, things went mostly ok. I remained fairly bug free up to the last hours. Squashed what I saw and submitted. There’s a few left but nothing major preventing playing. Could have done a bit more on graphics (mostly polishing the UI) but I think it turned out pretty ok. I’m a bit concerned it’s hard to grasp at first, and I tried my best to minimize the amount of controls. Although leaving out a specific control to place the big block (and instead placing it automatically) may turn out to be a bad decision.
