{"author_name":"Rectifier","cat":"LD #21","comments":[{"author_name":"Shigor","time":"August 19, 2011 7:51 pm","epoch":1313801460,"text":"Heh, good luck, I was thinking about the same thing for few minutes <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/>","spam":"N"}],"epoch":1313801160,"likes":0,"metadata":{"p_key":"64809","p_author":"Rectifier","p_authorkey":"508866","p_urlkey":"100605","p_title":"A man with a plan!","p_cat":"LD #21","p_event":"LD21","p_time":"1313801160","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"508866","us_name":"Rectifier","us_username":"Rectifier","event_start":"1313712000","event_key":"7","event_name":"LD21"},"text":"<p>I&#8217;ve figured out what I want to make.<\/p>\n <p>I was inspired by the Shadowrun tabletop RPG, the Singularity compo game from years ago ( http:\/\/www.emhsoft.com\/singularity\/ ), and my desire to do this in a text console.<\/p>\n <p>The player will be an AI on the run, losing pursuers as it travels across the ubiquitously networked world, breaking from node to node and getting stronger.<\/p>\n <p>UI will be centered around a faux-command-line shell interface, somewhat of an Uplink-style.<\/p>\n <p>I&#8217;ll be doing it in Python with WConio or Curses, depending on how I feel about compatibility.<\/p>\n <p>Wish me luck!<\/p>","time":"August 19th, 2011 7:46 pm","title":"A man with a plan!"}