{"author_name":"Shigor","cat":"LD #21","comments":[],"epoch":1313813760,"likes":0,"metadata":{"p_key":"64700","p_author":"Shigor","p_authorkey":"5242","p_urlkey":"100496","p_title":"It starts to look a bit like an ugly game now\u2026","p_cat":"LD #21","p_event":"LD21","p_time":"1313813760","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"5242","us_name":"Shigor","us_username":"shigor","event_start":"1313712000","event_key":"7","event_name":"LD21"},"text":"<p>Finished drawing some stuff (there&#8217;ll be enough time for more stuff later, on my &#8220;artistic&#8221; level I can draw even with sleep deprivation, now it&#8217;s time to code more &#8211; one collision detection coming up!<\/p>\n <p>I should probably try to think about overdrawing problem (all items are just simple scribbles with alpha placed over the background, so if more of them collide visually, it creates a mess, not sure how to solve it fast) , but that&#8217;s for later, meaning never.<\/p>\n <p>&nbsp;<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/08\/19\/it-starts-to-look-a-bit-like-an-ugly-game-now\/screenshot-103\/\" rel=\"attachment wp-att-63310\"><img class=\"alignnone size-medium wp-image-63310\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/08\/ScreenShot-300x225.jpg\" alt=\"\" width=\"300\" height=\"225\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/08\/ScreenShot-300x225.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/08\/ScreenShot-550x412.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/08\/ScreenShot.jpg 800w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>","time":"August 19th, 2011 11:16 pm","title":"It starts to look a bit like an ugly game now\u2026"}