{"author_name":"torokokill","cat":"LD #21","comments":[],"epoch":1313931540,"likes":0,"metadata":{"p_key":"64158","p_author":"torokokill","p_authorkey":"3932","p_urlkey":"99945","p_title":"Catchy lyrics for title here","p_cat":"LD #21","p_event":"LD21","p_time":"1313931540","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"3932","us_name":"torokokill","us_username":"torokokill","event_start":"1313712000","event_key":"7","event_name":"LD21"},"text":"<p>Saturday was both a disaster and an extremely productive day. On the positive side, I was able to hammer out lot and lots of code and complete everything on my todo list for the day.<\/p>\n <p>On the negative side, I wasted many hours sorting out issues to things that shouldn&#8217;t have needed to be sorted out. Included in the problems was one in which my ftp program was uploading a text file as ASCII when it was being read locally as Unicode. This resulted in the game working fine locally, but as soon as I or anyone else tried it online, the thing stopped working almost entirely.<\/p>\n <p>I also had a code issue in which I wasted nearly two hours trying to sort out. In the end, I decided to recode the offending block of code. Thirty minutes later, I had a perfectly working second version.<\/p>\n <p>A little frustrating that the 2-4 hours I wasted may have made next next 11 hours much much easier, but such is the nature of the Ludum Dare, I suppose. At this point, I&#8217;m treating my first Ludum Dare like an Ironman. I&#8217;m not here to win, I just want to cross the finish line. Regardless of what happens today, I will cross the finish line.<\/p>\n <p>On to what I have so far:<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/08\/21\/catchy-lyrics-for-title-here\/update3\/\" rel=\"attachment wp-att-66574\"><img class=\"alignnone size-medium wp-image-66574\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/08\/update3-300x147.png\" alt=\"\" width=\"300\" height=\"147\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/08\/update3-300x147.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/08\/update3-550x270.png 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>Expanded the level a bit more to allow for testing. My first trap has been implemented &#8211; As noted by the \/0 block. Monsters are functional and working.<\/p>\n <p>I feel I Should expand upon my theme idea a bit. The basic premise for the game is that the player is a Virus, escaping the Anti-viruses of the system. Due to lack of time, the end-goal will be to survive the longest before being overrun by the anti-viruses. To aid in the escape, the player will have access to 3 traps that they can lay. Essentially the traps all have an effect on the anti-viruses chasing you. My current goal is to have 3 different anti-viruses with different behavior for the final release.<\/p>\n <p>With the 11 hour deadline looming, I feel as if I&#8217;ve already wasted too much time writing this blog post. Sheesh, back to coding.<\/p>\n <p>&nbsp;<\/p>","time":"August 21st, 2011 7:59 am","title":"Catchy lyrics for title here"}