{"author_name":"Vilborg","cat":"LD #21","comments":[],"epoch":1313936700,"likes":0,"metadata":{"p_key":"64124","p_author":"Vilborg","p_authorkey":"4884","p_urlkey":"99911","p_title":"Server up!  Yay!","p_cat":"LD #21","p_event":"LD21","p_time":"1313936700","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"4884","us_name":"Vilborg","us_username":"vilborg","event_start":"1313712000","event_key":"7","event_name":"LD21"},"text":"<p>Well, now that the server&#8217;s up, I can post a progress report on our game: http:\/\/i.imgur.com\/kPVcU.png It looks bland right now because it doesn&#8217;t have blocks, powerups, particles, enemies, or soundtrack. But since it&#8217;s a Jam entry, we&#8217;ve got it all planned out for the next two-ish days and we&#8217;re right on schedule.<\/p>\n <p>Good luck to all fellow Jammers and you hardcore Compo programmers!<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/jam\/\" rel=\"tag\">jam<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/paint-net\/\" rel=\"tag\">paint.net<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/visual-studio\/\" rel=\"tag\">visual studio<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/xna\/\" rel=\"tag\">xna<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/xna-4\/\" rel=\"tag\">xna 4<\/a><\/p>","time":"August 21st, 2011 9:25 am","title":"Server up!  Yay!"}