The Cloud of Very Angry Electrons – Post Mortem
This was my first #LD48, and it was a complete disaster. Everything went reasonably well the first day, but on the second day I discovered multiple bugs with my graphics engine.
- Camera rotation culling glitch
- cRenderLine was completely broken
- TransformPoint did not work with rotation
Comments
22. Aug 2011 · 07:37 UTC
Congratulations on getting a game finished, though! LudumDare is a great way to test out an engine, and find out which are the major problems with it. This is the 3rd LD I’ve entered with my own engine – the first was a complete disaster, the second marginally better, and only this time did I spend longer on the game than bugfixing the tools. Next time you can expect for things to go more smoothly.