{"author_name":"JohanAR","cat":"LD #21","comments":[{"author_name":"","time":"August 22, 2011 11:41 pm","epoch":1314074460,"text":"What about escaping from an infinite map?","spam":"N"},{"author_name":"","time":"August 23, 2011 6:09 am","epoch":1314097740,"text":"Ha, my game is exactly that!","spam":"N"}],"epoch":1314074160,"likes":0,"metadata":{"p_key":"63720","p_author":"JohanAR","p_authorkey":"4989","p_urlkey":"99505","p_title":"How I rate your games for theme","p_cat":"LD #21","p_event":"LD21","p_time":"1314074160","p_likes":"0","p_comments":"2","p_status":"UPD5","us_key":"4989","us_name":"JohanAR","us_username":"johanar","event_start":"1313712000","event_key":"7","event_name":"LD21"},"text":"<p>In case anyone is wondering, here&#8217;s how I reason when I hand out Theme-ratings.<\/p>\n <p>The main question is <em>how important is &#8220;escape&#8221; to your game?<\/em> It&#8217;s very easy to start any game with a text box saying &#8220;you have to escape this XXX!&#8221;, but in how many of these games could you replace that sign with &#8220;you have to find the treasure&#8221; or the &#8220;&#8230;evil XXX hiding in his dungeon&#8221;?<\/p>\n <p>Many, you say? Indeed. If you could simply exchange one or two dialogs and the game would still play exactly the same, that&#8217;s going to give you a lower Theme score. Not necessarily a 1, but low. <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-21\/?action=rate&amp;uid=398\">Notch&#8217;s game<\/a> is an example of this. Overall it&#8217;s a fun game and incredibly impressive for being made in 48 hours. But IMHO it&#8217;s more a game about killing monsters and gathering trinkets than an escape themed game. I&#8217;m not going to give him all 5s just because he&#8217;s Notch \ud83d\ude00<\/p>\n <p>On the other hand, if something is so intimately tied to escaping that it would be an entirely different game without it, you get higher scores. If you look at <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-21\/?action=rate&amp;uid=1076\">ChevyRay&#8217;s Flee Buster<\/a> the escape (though technically, it could equally well be &#8220;chase&#8221; but I&#8217;ll let it slip this time) is very central to how you play.<\/p>\n <p>And I might have to add, if you write a story driven game and it&#8217;s about escaping, it&#8217;s of course possible to get a high score &#8211; if the story actually is about escaping. But I&#8217;m not sure there are too many of that kind here, most games I&#8217;ve played yet focuses on gameplay and mechanics. Nothing wrong with that though, there are a lot of good games where the story is unimportant! <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>Finally, what do I consider perfect (theme) score? I had a look at my ratings and the only game that has a 5-star theme so far is <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-21\/?action=rate&amp;uid=5467\">Gjarble&#8217;s Beyond the Fourth Wall<\/a>. In other aspects, it might not rate as high as Notch and ChevyRay, but it&#8217;s a solid mini-game 100% dedicated to an escape. Flee Buster could still be a cool platformer, but take away escape from BtFW and you pretty much have nothing left.<\/p>\n <p>So there you have it. Luckily there are many aspects to give points for, and personally I&#8217;m basically focusing on humor and theme (guessing I&#8217;ll have pretty low scores for overall and fun, because as a game it really sucks). If you&#8217;re going for a high theme rating, or perhaps got lower than you initially expected, hopefully this provided something to think about.<\/p>\n <p>Now I have to go back playing all your entries. Having great fun doing so! If you know any game that took good advantage of the escape theme, please post a link in the comments!<\/p>\n <p>UPDATE EDIT:<\/p>\n <p>I also rate [theme] based on how originally it is used. Bonus points for not using the most simple and common &#8220;escape from prison-like facility&#8221; and &#8220;escape from XXX chasing and trying to kill you&#8221;<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/chevyray\/\" rel=\"tag\">chevyray<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/escape\/\" rel=\"tag\">escape<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/gjarble\/\" rel=\"tag\">gjarble<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/notch\/\" rel=\"tag\">notch<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ratings\/\" rel=\"tag\">ratings<\/a><\/p>","time":"August 22nd, 2011 11:36 pm","title":"How I rate your games for theme"}