{"author_name":"madflame991","cat":"LD #21","comments":[],"epoch":1315727880,"likes":1,"metadata":{"p_key":"63546","p_author":"madflame991","p_authorkey":"5035","p_urlkey":"99331","p_title":"Post-compo version!","p_cat":"LD #21","p_event":"LD21","p_time":"1315727880","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"5035","us_name":"madflame991","us_username":"madflame991","event_start":"1313712000","event_key":"7","event_name":"LD21"},"text":"<p>LD seems to be a very nice opportunity for a game dev to experiment. Since I managed to make a working and frustrating game in 48 hours it seemed like a good idea to enhance and polish it. Now the game is more tactical thanks to future-seeing glasses, your conscience has longer arms and you can grow a binary tree of life.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-21\/?action=preview&amp;uid=5035\">Original entry<\/a><\/p>\n <p><a href=\"http:\/\/madflame991.blogspot.com\/p\/gather-10-keys-to-escape-v11.html\">Enhanced version<\/a><\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/09\/11\/post-compo-version-3\/ld21_scrshot4\/\" rel=\"attachment wp-att-73602\"><img class=\"alignnone size-medium wp-image-73602\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/09\/ld21_scrshot4-300x163.png\" alt=\"\" width=\"300\" height=\"163\" \/><\/a><\/p>","time":"September 11th, 2011 2:58 am","title":"Post-compo version!"}