Nighty night – ?well deserved? sleep?

If only I knew when I stopped being productive. Anyway – at least there’s something to show in the ol’ graphics department – again trying around with some color effects.

So this is the “game” thus far… I wanted to set my game during the day – heavily relying on fog (much like SIlent Hill I think).

I am wondering how such (<-) a color style can contribute to the feel / perception of horror and whether this is gonna be a horror game after all. It sure doesn’t look like it yet, although I considered the theme rather carefully I probably didn’t spend enough time on preproduction. This very much looks like an experiment – I hope I can finish and am eager to find out about it’s results.

Good night for now!

Comments

SusanTheCat
18. Sep 2011 · 01:30 UTC
I like the white look better than the sepia. Maybe because I am Canadian. :)