{"author_name":"Felipe Budinich","cat":"MiniLD","comments":[],"epoch":1316376060,"likes":0,"metadata":{"p_key":"63495","p_author":"Felipe Budinich","p_authorkey":"2502","p_urlkey":"99280","p_title":"MOAR PROGRESS","p_cat":"MiniLD","p_event":"LD21","p_time":"1316376060","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"2502","us_name":"Felipe Budinich","us_username":"felipe-budinich","event_start":"1313712000","event_key":"7","event_name":"LD21"},"text":"<div style=\"width: 288px\" class=\"wp-caption aligncenter\"><img src=\"http:\/\/i1000.photobucket.com\/albums\/af125\/fbudinichd\/typing_ready.png\" alt=\"\" width=\"278\" height=\"510\" \/><p class=\"wp-caption-text\">Trace_Dump<\/p><\/div>\n <p>MOAR PROGRESS YAY!<\/p>\n <p>All the game logic is finished (as you can see from the beautiful trace dump screenshot), now it&#8217;s time to give feedback to the player, add graphics and finally sound <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":-)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>The only thing i&#8217;m lacking is an XML parser for the text, but I can put the current short story in there without much hassle, yet it would be neat to make the code reutilizable so I&#8217;ll leave that for later.<\/p>","time":"September 18th, 2011 3:01 pm","title":"MOAR PROGRESS"}