{"author_name":"Yakyb","cat":"October Challenge 2011","comments":[],"epoch":1317632160,"likes":0,"metadata":{"p_key":"63448","p_author":"Yakyb","p_authorkey":"4649","p_urlkey":"99226","p_title":"October Challenge three way release","p_cat":"October Challenge 2011","p_event":"LD21","p_time":"1317632160","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"4649","us_name":"Yakyb","us_username":"yakyb","event_start":"1313712000","event_key":"7","event_name":"LD21"},"text":"<p>Well i have always wondered why more people have not done this.<\/p>\n <p>with the XNA framework It has been made fairly easy to do a release on three platforms all at once.<\/p>\n <p>Phone, XBOX , Windows.<\/p>\n <p>there is even a marketplace for two of the platforms.<\/p>\n <p>with IndieCity launching there is now a market place for the Windows Version.<\/p>\n <p>Well as of now i have almost no Game so it is going to be incredibly tough to complete this but i will work hard on this<\/p>\n <p>I will target Xbox \/ Windows First and see what time remains for the phone version..<\/p>\n <p><a href=\"http:\/\/www.yakyb.wordpress.com\">www.yakyb.wordpress.com<\/a><\/p>\n <p>&nbsp;<\/p>","time":"October 3rd, 2011 3:56 am","title":"October Challenge three way release"}