{"author_name":"perp","cat":"LD #22","comments":[{"author_name":"PeripheralGames","time":"November 15, 2011 12:44 am","epoch":1321335840,"text":"I am going to biased and say use unity with c#. Next best is probably XNA again with c#.","spam":"N"},{"author_name":"digital_sorceress","time":"November 15, 2011 8:55 am","epoch":1321365300,"text":"First is to decide what factors are important to you:","spam":"N"},{"author_name":"digital_sorceress","time":"November 16, 2011 11:11 am","epoch":1321459860,"text":"Like Notch, you could use Java with LWJGL, and code with Eclipse\/Netbeans.","spam":"N"}],"epoch":1321328040,"likes":0,"metadata":{"p_key":"63296","p_author":"perp","p_authorkey":"0","p_urlkey":"99074","p_title":"Language\/Environment for My First LD","p_cat":"LD #22","p_event":"LD21","p_time":"1321328040","p_likes":"0","p_comments":"3","p_status":"UPD5","us_key":null,"us_name":null,"us_username":null,"event_start":"1313712000","event_key":"7","event_name":"LD21"},"text":"<p>I have sort of a newfound interest in game development, but I am kind of unsure where to go for what language\/libraries to use.<\/p>\n <p>In the past, I have developed in Flash with FlashPunk framework (as much as I love it, I&#8217;m wanting to expand and get away from Flash for a while), I have java experience (felt a little weird in my hands and could never get a solid word on good libraries for game creation.), and I have done an okay chunk of C++, but nothing graphical. I am a bit interested in python, but research has given me similar results as Java with people mentioning several library bindings, etc.<\/p>\n <p>Please, give my guidance, be biased, etc. I just want to have somewhere to go for a language that can allow me some faster iteration.<\/p>\n <p>Thank you,<\/p>\n <p>droxpopuli<\/p>","time":"November 14th, 2011 10:34 pm","title":"Language\/Environment for My First LD"}