{"author_name":"zamza","cat":"LD #22","comments":[],"epoch":1323129840,"likes":2,"metadata":{"p_key":"63216","p_author":"zamza","p_authorkey":"4923","p_urlkey":"98994","p_title":"In","p_cat":"LD #22","p_event":"LD22","p_time":"1323129840","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"4923","us_name":"zamza","us_username":"zamza","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>I&#8217;m in for my second Ludum Dare. \u00a0Last time, my goal was simple: \u00a0to complete a game and learn a bit about HTML5 development in the process. \u00a0I finished my game but it felt lackluster. \u00a0Because I spent so much time wrestling with learning a new way of developing games, my game was very simple and lacked sound effects.<\/p>\n <p>This time I&#8217;m going to be using AS3, a language that I am much more comfortable with. \u00a0Hopefully this will let me focus more on putting out a solid game, rather than learning tools. \u00a0My goal for this round is top 100.<\/p>\n <p>Language: AS3<\/p>\n <p>Libraries: Flashpunk<\/p>\n <p>Graphics: Paint.net<\/p>\n <p>Sound: Audacity, sfxr<\/p>\n <p>Can&#8217;t wait to see what all we come up with<\/p>","time":"December 5th, 2011 7:04 pm","title":"In"}