{"author_name":"Kvisle","cat":"LD #22","comments":[{"author_name":"Andrei Barsan","time":"December 6, 2011 3:36 am","epoch":1323160560,"text":"Box2D ftw \ud83d\ude00<br \/>\n You could try setting up a reusable tilemap loader in case you decide on making a tile based game, that could come in handy. Maybe write some really lightweight and fun mini-games\/ mini-apps the day before LD as a warmup. \ud83d\ude00","spam":"N"}],"epoch":1323151140,"likes":0,"metadata":{"p_key":"63213","p_author":"Kvisle","p_authorkey":"3818","p_urlkey":"98991","p_title":"I\u2019m in, but","p_cat":"LD #22","p_event":"LD22","p_time":"1323151140","p_likes":"0","p_comments":"1","p_status":"UPD5","us_key":"3818","us_name":"Kvisle","us_username":"kvisle","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>I&#8217;m in, and I&#8217;ll probably use the same tools as last time; C\/SDL.  I may use C++\/SDL\/Box2D instead &#8211; but we&#8217;ll see what ideas the theme will give me.<\/p>\n <p>The last two LD&#8217;s, I was super-excited, and knew what I wanted to do &#8212; this time, I&#8217;m mostly confused about what I&#8217;m supposed to do.  I hope things will pick up when the competition closes in.<\/p>","time":"December 6th, 2011 12:59 am","title":"I\u2019m in, but"}