Me too!
After some issues signing up for an account (which I had to ask the admins to step in and take care of), I’m signed up and have started getting ready for LD22–which falls right after the end of finals week for me.
This is my first Ludum Dare, and I’m definitely looking forward to it! One of my recent class projects was made in one weekend, so I know it’s definitely possible.
I’m still trying to figure out how to split my posting between here and my personal blog, and whether I’m going to do any sort of videolog or anything. In terms of frameworks, I’ve got a few options I’m looking at…
-C++ with SDL is my mainstay which I’ve used for a majority of my stuff. it’s interesting to note that I’ve used OpenGL for rendering instead of vanilla SDL, but I really can’t recall why since none of my games have any advanced graphics behavior…maybe I just wanted to be cool… xP
-C# with XNA is something I haven’t worked with quite as much. I actually find it pretty fun to work with, but the major downside is that I lose cross-platform compatibility, plus I need to make an installer.
-C# with SDL.net is something I’m currently trying out right now. It -might- be the best of both worlds (managed language plus cross-platform, etc), but I have to give it a test run and make sure everything is aok before I give it the green light.
For graphics I’m panning on using my minor levels of pixel-pushing powers with GIMP, for music I’m using my less-minor powers of electronic/chiptune production with FL Studio, and for sfx I’ll either use bfxr or more FL Studio stuff (probably a combination of both).
I’m thinking to use some starter code (in the case of say, C++/SDL/OpenGL, a bunch of sprite stuff, for example), which I’ll finalize sometime closer to compo.
Interestingly enough, LD isn’t my first “make x in y hours” experience, as I’m a regular participant of One Hour Compos over at ThaSauce, where participants are challenged to produce a song based on a theme in one hour. The streamlining of my music process that’s taken place because of OHC will definitely come in handy for LD, methinks. ^^