yup
I’m going to make a concerted effort to participate in this one. It will be my first.
Going to stick with C and SDL/OpenGL for graphics. If I decide to do a pixel thing, I’ll draw in gimp, but it’s just as likely that I will go with solid-color primitives or wireframes. I develop in Linux but hopefully I can get a MinGW port together on Windows (I’m sure there’s some good info around here on that subject…)
I won’t use any external libraries other than C standard and SDL/OpenGL, but I may bring in some code I’ve written in the past. I hear that’s allowed, as long as I release the source?
I don’t know what I’ll do for sound effects or music…