{"author_name":"Olofson","cat":"LD #22","comments":[],"epoch":1323418200,"likes":0,"metadata":{"p_key":"63110","p_author":"Olofson","p_authorkey":"2901","p_urlkey":"98883","p_title":"I\u2019m *probably* in\u2026","p_cat":"LD #22","p_event":"LD22","p_time":"1323418200","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"2901","us_name":"Olofson","us_username":"olofson","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>Still on the fence here, as I&#8217;ve been crunching for a few weeks, currently have a splitting headache, and could use a few days off instead. But&#8230;<\/p>\n <p>OTOH, the Kobo II Tech Preview is now <a href=\"http:\/\/kobo2.net\/\">on-line<\/a>, which means that I have a working Win32 executive, making deployment trivial. (There is no game code in kobo2.exe, only EEL with SDL, OpenGL, ChipSound, physics etc.) So, I should be able to pull this off without touching glorified assembly languages, or even running a native compiler. \ud83d\ude09 (Well, I might rebuild the executive with a different icon. That should be safe. I think&#8230;)<\/p>\n <p>So, if I do it, here are my weapons of choice:<\/p>\n <p><strong>Language:<\/strong> <a href=\"http:\/\/eel.olofson.net\">EEL<\/a> (Runs on the Kobo II executive.)<br \/>\n <strong>Editor:<\/strong> KDE Kate<br \/>\n <strong>Libraries:<\/strong> Kobo II\/EELBox executive (SDL, OpenGL, ZeeSpace, ChipSound, &#8230;)<br \/>\n <strong>Sounds:<\/strong> ChipSound<br \/>\n <strong>Music:<\/strong> ChipSound<br \/>\n <strong>Graphics:<\/strong> GIMP, ZeeSpace<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/chipsound\/\" rel=\"tag\">ChipSound<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/eel\/\" rel=\"tag\">EEL<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/gimp\/\" rel=\"tag\">GIMP<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/kobo-ii\/\" rel=\"tag\">Kobo II<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/linux\/\" rel=\"tag\">linux<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/opengl\/\" rel=\"tag\">opengl<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/sdl\/\" rel=\"tag\">SDL<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/windows\/\" rel=\"tag\">Windows<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/zeespace\/\" rel=\"tag\">ZeeSpace<\/a><\/p>","time":"December 9th, 2011 3:10 am","title":"I\u2019m *probably* in\u2026"}