{"author_name":"UsAndRufus","cat":"LD #22","comments":[{"author_name":"kibertoad","time":"December 9, 2011 6:49 pm","epoch":1323474540,"text":"Have you managed to actually find a way to export generated Wolfram Tones?..","spam":"N"},{"author_name":"Pe-ads","time":"December 10, 2011 7:27 am","epoch":1323520020,"text":"Hm, having just re-checked out Wolfram Tones, it does appear a little crappier than I thought, and there appears to be no way of exporting the &#8220;music&#8221;&#8230; I swear there used to be.","spam":"N"}],"epoch":1323439140,"likes":0,"metadata":{"p_key":"63103","p_author":"UsAndRufus","p_authorkey":"501558","p_urlkey":"98876","p_title":"I\u2019m in :D","p_cat":"LD #22","p_event":"LD22","p_time":"1323439140","p_likes":"0","p_comments":"2","p_status":"UPD5","us_key":"501558","us_name":"UsAndRufus","us_username":"UsAndRufus","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>I&#8217;m new to LD and faairly new to programming for games, although I do have past coding experience. I&#8217;ve never finished any game projects completely (lost one on a pen drive once&#8230;), but I work best under deadlines, so hopefully LD will be\u00a0a kick up the ass to get something done ;D\u00a0 I should hopefully be doing this compo, unless family stuff\/revision gets in the way.<\/p>\n <p>I&#8217;ll be using:<\/p>\n <ul>\n <li><strong>Gimp<\/strong> for graphics;<\/li>\n <li><strong>bfxr <\/strong>for sound (and maybe <strong>Wolfram Tones<\/strong> or whatever it&#8217;s called for music);<\/li>\n <li><strong>Unity <\/strong>or <strong>Stencyl<\/strong> for coding and project management, depending on the theme and thus the content my entry requires.<\/li>\n <\/ul>\n <p>Already got some ideas up my sleeve: hopefully I can adapt them to the theme \ud83d\ude09<\/p>\n <p>&nbsp;<\/p>","time":"December 9th, 2011 8:59 am","title":"I\u2019m in :D"}