{"author_name":"Drebin","cat":"LD #22","comments":[],"epoch":1323450120,"likes":2,"metadata":{"p_key":"63096","p_author":"Drebin","p_authorkey":"7345","p_urlkey":"98869","p_title":"First timer is \u2018hopefully\u2019 in\u2026","p_cat":"LD #22","p_event":"LD22","p_time":"1323450120","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"7345","us_name":"Drebin","us_username":"gavin_pugh","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>I say hopeful, because I still have to run the\u00a0disappearance\u00a0of a weekend by the wife!<\/p>\n <p>Here&#8217;s what I&#8217;m thinking I&#8217;ll use:<\/p>\n <ul>\n <li>&#8220;Engine&#8221; &#8211; Unity3D.\u00a0Targeting\u00a0the Web Player.<\/li>\n <li>2D Art &#8211; Good old Paint Shop Pro 7, for UI things.<\/li>\n <li>3D Art &#8211; Google Sketchup. Keeping it simple, I&#8217;d imagine I&#8217;ll just use simple coloured primitives, no texturing.<\/li>\n <li>Audio &#8211; Unsure of this, I&#8217;ll have to wing it.<\/li>\n <\/ul>\n <div>C++ is my usual choice for game development, but I wanted to try something different.\u00a0Only tinkered with Unity samples so far, so will be a bit of a baptism of fire attempting to complete a whole game. <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/div>","time":"December 9th, 2011 12:02 pm","title":"First timer is \u2018hopefully\u2019 in\u2026"}