{"author_name":"Puffi","cat":"LD #22","comments":[],"epoch":1323583800,"likes":0,"metadata":{"p_key":"63036","p_author":"Puffi","p_authorkey":"5300","p_urlkey":"98809","p_title":"I\u2019m in (most likely) !","p_cat":"LD #22","p_event":"LD22","p_time":"1323583800","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"5300","us_name":"puffi","us_username":"puffee","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>Had such a blast last time, which was my first LD that I&#8217;ll participate again (as long as my schedule allows me to, which it should).<\/p>\n <p>My last entry did surprisingly well, taken it was my first time, but due to hectic times at work (we just released new game this Wednesday) I haven&#8217;t been able to finish the post-compo version (but its still coming and is actually progressing somewhat steadily, even if slowly&#8230; very very slowly!).<\/p>\n <p>I will likely use C++\/SDL\/OpenGL again, even though I kind of promised myself that I&#8217;d use some other language (with GC(!)), but really don&#8217;t want to move too far out of my comfort zone while having such limited time. BlitzMax will be my backup tool if I happen to go nerd-rage over silly memory management issues again.<\/p>\n <p>For &#8220;art&#8221; its the usual GIMP, TuxGuitar and SFXR.<\/p>\n <p>I will probably end up using the same glitchy &#8220;framework&#8221; I used last time which I wrote a while back <a href=\"http:\/\/koti.kapsi.fi\/~lazzy\/Puffi\/Download\/Pusu_0.2.tar.bz2\" title=\"Link\" target=\"_blank\">Link<\/a> but I&#8217;ll try to get something more usable ready by the next weekend.<\/p>\n <p>Edit: Given my recent drooling over oldskool games I might be using my &#8220;retro framework&#8221; which i unfourtanetly was unable to finish before LD, but guess its a good way to &#8220;beta&#8221; test it :). Source available in <a href=\"http:\/\/koti.kapsi.fi\/~lazzy\/Puffi\/Download\/Retro_Pusu.tar.gz\" title=\"here\">here<\/a><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/blitzmax\/\" rel=\"tag\">blitzmax<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/c\/\" rel=\"tag\">C++<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/im-in\/\" rel=\"tag\">im in<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/opengl\/\" rel=\"tag\">opengl<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/sdl\/\" rel=\"tag\">SDL<\/a><\/p>","time":"December 11th, 2011 1:10 am","title":"I\u2019m in (most likely) !"}