{"author_name":"Yezu","cat":"LD #22","comments":[],"epoch":1323787860,"likes":0,"metadata":{"p_key":"62901","p_author":"Yezu","p_authorkey":"33","p_urlkey":"98674","p_title":"[LD22] Warmup of sorts\u2026","p_cat":"LD #22","p_event":"LD22","p_time":"1323787860","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"33","us_name":"Yezu","us_username":"yezu","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>I&#8217;m also warming up for the compo. However I figured I&#8217;ll work on my framework during this time. I&#8217;ve managed to implement decent collision handling and I want to fix the PAJModelEditor before the weekend. It&#8217;s amazing that my framework is dramatically improved after each LD I take part in <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/> Actually there are only one or two major features missing before I&#8217;ll start encouraging other people to use it. Who knows maybe in LD25 there will be more than one person using the <a href=\"http:\/\/sourceforge.net\/projects\/paj-framework\/\">PAJFramework<\/a>. That&#8217;d be cool \ud83d\ude00<\/p>\n <p>I&#8217;m happy to see there are many people writing games in Java here. I think that Java is a great language for game development (as long as You don&#8217;t want to push the hardware to it&#8217;s limits).<\/p>\n <p>It&#8217;s cool that a number of people from the company, I work for, will also participate in LD22 \ud83d\ude00 Maybe we&#8217;ll do the jam in LD23?<\/p>\n <p>I&#8217;m wandering what theme will be. I have some cool ideas for game revolving around mechs or for a dungeon crawler. I love dungeon crawlers \ud83d\ude00<\/p>","time":"December 13th, 2011 9:51 am","title":"[LD22] Warmup of sorts\u2026"}