{"author_name":"deadpixelsociety","cat":"LD #22","comments":[],"epoch":1323826440,"likes":0,"metadata":{"p_key":"62861","p_author":"deadpixelsociety","p_authorkey":"3308","p_urlkey":"98634","p_title":"I\u2019m in, again!","p_cat":"LD #22","p_event":"LD22","p_time":"1323826440","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"3308","us_name":"deadpixelsociety","us_username":"deadpixelsociety","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>I&#8217;m going to give this another shot. \u00a0My attempt during LD22 did not go as planned and feature creep\/large scope caused me to bow out. \u00a0Not this time.<\/p>\n <p>&nbsp;<\/p>\n <p><strong>Tools<\/strong><\/p>\n <p>Language: \u00a0C#<\/p>\n <p>IDE: \u00a0Visual Studio 2010 Pro<\/p>\n <p>Framework: \u00a0XNA<\/p>\n <p>Personal library: \u00a0<a href=\"https:\/\/bitbucket.org\/deadpixelsociety\/twodee\">https:\/\/bitbucket.org\/deadpixelsociety\/twodee<\/a><\/p>\n <p>Visuals: \u00a0Paint.NET<\/p>\n <p>Sound: \u00a0sxfr<\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>","time":"December 13th, 2011 8:34 pm","title":"I\u2019m in, again!"}