{"author_name":"kokido","cat":"LD #22","comments":[],"epoch":1323865080,"likes":2,"metadata":{"p_key":"62836","p_author":"kokido","p_authorkey":"5406","p_urlkey":"98609","p_title":"Publically giving it a go","p_cat":"LD #22","p_event":"LD22","p_time":"1323865080","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"5406","us_name":"kokido","us_username":"kokido","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>This will be the 3rd Ludum Dare I have attempted, but the first one that I am actually going on record beforehand saying that I will do it (In the hopes that it will help me stay on task a bit better with that extra pressure).\u00a0 My background is I was more active in the indie gamedev community (specifically the SDL community) a decade ago.\u00a0 My name is listed in the credits for the official SDL documentation, and I wrote a couple of early SDL games (CDVST and Glutton).\u00a0 I&#8217;ll be sticking with what I know, and scavanging a couple of old projects for some support code (which I will make a post on later for disclosure).\u00a0 Here is my summary:<\/p>\n <p>Base Library:\u00a0 SDL<\/p>\n <p>Language: C<\/p>\n <p>Primary OS: Windows<\/p>\n <p>Dev Environment: Visual Studio Express<\/p>\n <p>Graphics: Adobe Photoshop, Sketchbook Pro, Cintiq 21UX<\/p>\n <p>Sound FX: SFXR, possibly a microphone \ud83d\ude1b<\/p>","time":"December 14th, 2011 7:18 am","title":"Publically giving it a go"}