{"author_name":"Zdolshin","cat":"LD #22","comments":[],"epoch":1324059480,"likes":1,"metadata":{"p_key":"62542","p_author":"Zdolshin","p_authorkey":"508011","p_urlkey":"98314","p_title":"Rougelike for LD#22","p_cat":"LD #22","p_event":"LD22","p_time":"1324059480","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"508011","us_name":"Zdolshin","us_username":"Zdolshin","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<h3>My first LD is LD #22<\/h3>\n <p>Just to really get started on how confusing this is to begin even before a competition I&#8217;d have to say geesh. Now that that is out of the way there are about 5 hours left before the theme is announced. I&#8217;m really hoping for &#8220;dreams&#8221;, but can deal with quite a few of the themes especially &#8220;falling&#8221;, &#8220;random generation&#8221;, &#8220;underground&#8221;, &#8220;teleport&#8221;. The one that I think is just plain no fun is kittens. Sorry just hate that as a theme. Looking forward to making one an easter egg. I am also hoping to keep the style very rougelike sans ASCII +1 graphical. We&#8217;ll see.<\/p>\n <p>So I am thinking flash AS3 as the development platform and black and white <em>silhouette as the atmosphere<\/em>.<\/p>\n <p><strong> 5 hours till theme announcement and beginning of code writting <\/strong><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/as3\/\" rel=\"tag\">as3<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/compo\/\" rel=\"tag\">compo<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld-22\/\" rel=\"tag\">LD #22<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/zdolshin\/\" rel=\"tag\">zdolshin<\/a><\/p>","time":"December 16th, 2011 1:18 pm","title":"Rougelike for LD#22"}