{"author_name":"caranha","cat":"LD #22","comments":[],"epoch":1324083300,"likes":0,"metadata":{"p_key":"62232","p_author":"caranha","p_authorkey":"7847","p_urlkey":"97998","p_title":"Game Defined! :-D","p_cat":"LD #22","p_event":"LD22","p_time":"1324083300","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"7847","us_name":"caranha","us_username":"\/author\/caranha\/","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>I think I just thought of a game that fits the theme, is not too ambitious, and can be quite fun.<\/p>\n <p>Mazes.<\/p>\n <p>The idea is to make a simple maze navigation game. You can traverse the maze alone, or you can get the help of some friends. Those friends give you some abilities, but they also 1- get in your way while you move, 2- reduce the time you have to solve the maze (eat your food!). <\/p>\n <p>Ideally, I can make some levels where there is more than one way to solve it &#8211; going alone or \u00a8asking\u00a8 for help.<\/p>\n <p>I already defined the main types of obstacles (walls, pits, rocks and a few others) and the main types of friends, so I guess I can begin prototyping the game.<\/p>\n <p>Not sure if I start now, while I\u00b4m excited, or I try to sleep <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":-)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>Someone else in a post below mentioned \u00a8hourly posts\u00a8, that sounds like a good idea.<\/p>","time":"December 16th, 2011 7:55 pm","title":"Game Defined! :-D"}