{"author_name":"Zdolshin","cat":"LD #22","comments":[],"epoch":1324083540,"likes":0,"metadata":{"p_key":"62228","p_author":"Zdolshin","p_authorkey":"508011","p_urlkey":"97994","p_title":"Titled: LeMur","p_cat":"LD #22","p_event":"LD22","p_time":"1324083540","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"508011","us_name":"Zdolshin","us_username":"Zdolshin","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<div style=\"float:right;width:200px;padding-left:30px\">\n <h3> results were <\/h3>\n <p><span style=\"float:left\">1.\tAlone<\/span><span style=\"float:right\">+227<\/span><br \/>\n <span style=\"float:left\">2.\tRandomly generated<\/span><span style=\"float:right\">+206<\/span><br \/>\n <span style=\"float:left\">3.\tEvolution<\/span><span style=\"float:right\">+41<\/span><br \/>\n <span style=\"float:left\">4.\tParallel dimension<\/span><span style=\"float:right\">+14<\/span><br \/>\n <span style=\"float:left\">5.\tForgotten places<\/span><span style=\"float:right\">-29<\/span><br \/>\n <span style=\"float:left\">6.\tFalling<\/span><span style=\"float:right\">-77<\/span><br \/>\n <span style=\"float:left\">7.\tMoon<\/span><span style=\"float:right\">-105<\/span><br \/>\n <span style=\"float:left\">8.\tTunnels<\/span><span style=\"float:right\">-108<\/span><br \/>\n <span style=\"float:left\">9.\tConsequences<\/span><span style=\"float:right\">-113<\/span><br \/>\n <span style=\"float:left\">10.\tDecay<\/span><span style=\"float:right\">-116<\/span><br \/>\n <span style=\"float:left\">11.\tDreams<\/span><span style=\"float:right\">-118<\/span><br \/>\n <span style=\"float:left\">12.\tUnderground<\/span><span style=\"float:right\">-125<\/span><br \/>\n <span style=\"float:left\">13.\tTime-travel<\/span><span style=\"float:right\">-133<\/span><br \/>\n <span style=\"float:left\">14.\tTeleportation<\/span><span style=\"float:right\">-148<\/span><br \/>\n <span style=\"float:left\">15.\tSelf-replication<\/span><span style=\"float:right\">-170<\/span><br \/>\n <span style=\"float:left\">16.\tTerritory<\/span><span style=\"float:right\">-284<\/span><br \/>\n <span style=\"float:left\">17.\tMechanisms<\/span><span style=\"float:right\">-291<\/span><br \/>\n <span style=\"float:left\">18.\tAntihero<\/span><span style=\"float:right\">-325<\/span><br \/>\n <span style=\"float:left\">19.\tReflection<\/span><span style=\"float:right\">-417<\/span><br \/>\n <span style=\"float:left\">20.\tShape-shifting<\/span><span style=\"float:right\">-477<\/span><br \/>\n <span style=\"float:left\">21.\tKittens<\/span><span style=\"float:right\">-481<\/span>\n <\/div>\n <h3>Just a title for fun<\/h3>\n <p> I just set up my very basic flash file in flash cs5.5 and documented with camtasia, now it&#8217;s time plan the game. The theme was announced as &#8220;Alone&#8221;, thank God it wasn&#8217;t freakin kittens. Once I figure out how to Rougelike an alone game then tomorrow it&#8217;s off to start building some classes and coding in the basic game.<\/p>\n <p>Some Thoughts: <\/p>\n <ul>\n <li>The main character dies for good and we start over.<\/li>\n <li>No ASCII characters in final game. Hopefully 2d graphics.<\/li>\n <li>The theme is alone, but others were randomly generated, anti-hero, dream and decay. I hope to incorporate these as well in the concept<\/li>\n <li>Plan game tonite Dec 16<\/li>\n <li>Begin Coding tomorrow Dec 17 after Motorcycle ride.<\/li>\n <li>Work out bugs Dec 18<\/li>\n <li>I hope to random generate the worlds (last item).<\/li>\n <li>Build any graphics and turn in Dec 19<\/li>\n <\/ul>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/as3\/\" rel=\"tag\">as3<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/flash\/\" rel=\"tag\">flash<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld-22\/\" rel=\"tag\">LD #22<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/lemur\/\" rel=\"tag\">lemur<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/zdolshin\/\" rel=\"tag\">zdolshin<\/a><\/p>","time":"December 16th, 2011 7:59 pm","title":"Titled: LeMur"}