{"author_name":"Zgragselus","cat":"LD #35","comments":[{"author_name":"Matzigon","time":"April 19, 2016 4:23 am","epoch":1461057780,"text":"The first time is the hardest. Glad you did it! <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/>","spam":"N"}],"epoch":1461050400,"likes":1,"metadata":{"p_key":"6211","p_author":"Zgragselus","p_authorkey":"86334","p_urlkey":"41649","p_title":"Vikoz post mortem","p_cat":"LD #35","p_event":"LD35","p_time":"1461050400","p_likes":"1","p_comments":"1","p_status":"UPD5","us_key":"86334","us_name":"Zgragselus","us_username":"\/author\/zgragselus\/","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p>So, here goes my first Ludum Dare entry post mortem. I went for jam since the start, and to be fair I&#8217;m proud on myself finishing something in the given time scale. How it all began? I&#8217;ve waited off for theme announcement (which was 3AM here in Europe), and as I was quite tired after the work I went straight to bed right after. So, Saturday morning (technically almost 12AM), I&#8217;ve started coding up very first version of the game, coding movement, selection of minions, building selection and UI. The whole game core was created during the Saturday.<\/p>\n <p>Sunday was a bit slower for me, I worked mainly on art &#8211; creating up buildings and units, and as I&#8217;m not really an artist, it took me huge amount of time &#8211; I&#8217;ve just spent evening on the menu. Monday, the first work-day of the week. I spent most of it in work unrelated to any game development, but in the end I&#8217;ve put up the &#8216;High Score&#8217; logic and attached music and sounds to whole game.<\/p>\n <p>In the end, well you can check out some gameplay video at: <a href=\"https:\/\/www.youtube.com\/watch?v=DRJ8NShvHcg\">YouTube<\/a>. Although you might as well prefer to <a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-35\/?action=preview&amp;uid=86334\">Try It<\/a> yourself.<\/p>\n <p>For me, it is definitely a success. I wanted to participate in Ludum Dare few times already, yet I&#8217;ve never had enough courage to do so. And here we are, I have finished something &#8211; there were quite awesome ideas during the streaming on Twitch and talk on TeamSpeak (where I have a point for next time &#8211; do that in open community, not closed one -&gt; more people can watch it &amp; talk during it!) which could improve the actual gameplay, most of them didn&#8217;t make it through due to time scale.<\/p>\n <p>Anyways for me it is time to give some attention to my girlfriend, as I&#8217;ve put her aside for the weekend!<\/p>\n <p>Thanks everyone for support, participation and playing games!<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/3d\/\" rel=\"tag\">3D<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld-35\/\" rel=\"tag\">LD 35<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/post-mortem\/\" rel=\"tag\">post-mortem<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/rts\/\" rel=\"tag\">RTS<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/unity\/\" rel=\"tag\">unity<\/a><\/p>","time":"April 19th, 2016 2:20 am","title":"Vikoz post mortem"}