{"author_name": "Pixelbear", "cat": "LD #22", "comments": [], "epoch": 1324109460, "likes": 0, "metadata": {"p_key": "61903", "p_author": "Pixelbear", "p_authorkey": "7477", "p_urlkey": "97669", "p_title": "Untitled game update #1", "p_cat": "LD #22", "p_event": "LD22", "p_time": "1324109460", "p_likes": "0", "p_comments": "0", "p_status": "UPD5", "us_key": "7477", "us_name": "Pixelbear", "us_username": "pixelbear", "event_start": "1323993600", "event_key": "8", "event_name": "LD22"}, "text": "<p>I never posted an &#8220;I&#8217;m in!&#8221; post, however, I&#8217;ve been created a game for the past 3 hours or so. This is my progress:</p>\n <ul>\n <li>Used an engine I created before the competition for character movement (point and click movement), then built upon it to suit the game.</li>\n <li>Added in basic areas</li>\n <li>Created character graphics and animations</li>\n <li>Created item graphics</li>\n </ul>\n <p>I think I&#8217;m basically going for some kind of point and click game, however, I&#8217;m wanting to make the experience easy and smooth for the player, so I&#8217;m going to have to think of some interesting mechanics.</p>", "time": "December 17th, 2011 3:11 am", "title": "Untitled game update #1"}