{"author_name":"caranha","cat":"LD #22","comments":[],"epoch":1324135020,"likes":0,"metadata":{"p_key":"61621","p_author":"caranha","p_authorkey":"7847","p_urlkey":"97386","p_title":"15 hours in, and I got this, hmmm :-P","p_cat":"LD #22","p_event":"LD22","p_time":"1324135020","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"7847","us_name":"caranha","us_username":"\/author\/caranha\/","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p><a href=\"http:\/\/claus.castelodelego.org\/games\/MazeExplorers.jnlp\" title=\"Maze Explorers!\">Maze Explorers! V0.2<\/a><\/p>\n <p>So I have improved on my prototype a little bit. You can change the size of the conga line by adding and removing friends. You can change the light level of the cave around you. Food is counted, and the more friends you have around, more food you spend. Friends and Walls block your path. The game loads the map from a text file inside the jar (not sure this was a good idea).<\/p>\n <p>It is far from a \u00a8game\u00a8, but it is shaping up &#8212; this is fun! <\/p>\n <p>Now to add goals, maze events, your powers. I\u00b4m not sure I\u00b4ll have time to polish up the graphics and make a decent opening screen, but for a first time game project, with a library I never used before, I getting quite happy with the result!<\/p>\n <p>Oh, and <a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/12\/16\/kitten-challenge\/\">this<\/a>! \ud83d\ude00<\/p>","time":"December 17th, 2011 10:17 am","title":"15 hours in, and I got this, hmmm :-P"}