{"author_name":"Timster Studios","cat":"LD #22","comments":[],"epoch":1324178580,"likes":0,"metadata":{"p_key":"61124","p_author":"Timster Studios","p_authorkey":"7460","p_urlkey":"96889","p_title":"Stage 3.2 \u2013 Game Engine","p_cat":"LD #22","p_event":"LD22","p_time":"1324178580","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"7460","us_name":"Timster Studios","us_username":"timsterstudios","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>Not a game engine in the way that Source 2 and CryEngine 3 are. Just the game engine that will run our game, making it much easier to actually implement the game. So, so far we have the concept done, design done, music done, and now the game engine done. All that&#8217;s left is artwork, game prototype, testing, and the final game.<\/p>\n <p>&nbsp;<\/p>\n <p>David,<\/p>\n <p>Timster Studios &#8211; Director of Development.<\/p>","time":"December 17th, 2011 10:23 pm","title":"Stage 3.2 \u2013 Game Engine"}