{"author_name":"remeh","cat":"LD #22","comments":[],"epoch":1324205040,"likes":0,"metadata":{"p_key":"60971","p_author":"remeh","p_authorkey":"5099","p_urlkey":"96736","p_title":"It now looks like a game","p_cat":"LD #22","p_event":"LD22","p_time":"1324205040","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"5099","us_name":"remeh","us_username":"remeh","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>Finally after something like 16 hours of work, it now looks like a game.<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/2011\/12\/18\/it-now-looks-like-a-game\/screen_3-5\/\" rel=\"attachment wp-att-95307\"><img class=\"aligncenter size-large wp-image-95307\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/screen_3-550x428.png\" alt=\"Screenshot - remeh entry\" width=\"550\" height=\"428\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/screen_3-300x233.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/screen_3-550x428.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2011\/12\/screen_3.png 664w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p>It has been realised with Qt and its QPainter class.<br \/>\n I&#8217;ve wasted a lot of time with collisions which gave me a lot troubles. For now, I have :<\/p>\n <ul>\n <li>Levels read from files,<\/li>\n <li>Animated sprites,<\/li>\n <li>Objects which can be picked up,<\/li>\n <li>A text area,<\/li>\n <li>Enemies (CLOWNS!),<\/li>\n <li>4 levels.<\/li>\n <\/ul>\n <p>I now need to add more levels, some sounds, more graphics (kittens?), the possibility to lose by touching a clown and an end to the game.<br \/>\n I don&#8217;t think I&#8217;ll submit it as it is not really fun to play, just challenging, but I&#8217;ll try to go as far as I can.<\/p>\n <p>Note for myself: next time, use an existing engine.<\/p>","time":"December 18th, 2011 5:44 am","title":"It now looks like a game"}