{"author_name":"benthepoet","cat":"LD #22","comments":[],"epoch":1324248420,"likes":0,"metadata":{"p_key":"60555","p_author":"benthepoet","p_authorkey":"7030","p_urlkey":"96308","p_title":"Figured out the sound issues just in time","p_cat":"LD #22","p_event":"LD22","p_time":"1324248420","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"7030","us_name":"benthepoet","us_username":"benthepoet","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>I figured out why I wasn&#8217;t getting sound from Firefox, it&#8217;s because I was missing the MIME type on my Nginx server. Got that straightened and found out that the game works great in Internet Explorer 9 also. So I went ahead and coded sound compatibility for all the major browsers. IE9 uses MP3 files for the audio and Chrome, Firefox, and Opera are all using the OGG files. Hopefully, I can get the game cleaned up even more over the holidays. But for now I think it&#8217;s great.<\/p>","time":"December 18th, 2011 5:47 pm","title":"Figured out the sound issues just in time"}