{"author_name":"Luthwyhn","cat":"LD #22","comments":[],"epoch":1324258320,"likes":1,"metadata":{"p_key":"60454","p_author":"Luthwyhn","p_authorkey":"3911","p_urlkey":"96207","p_title":"Submitted:  Carry Meow Home","p_cat":"LD #22","p_event":"LD22","p_time":"1324258320","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"3911","us_name":"Luthwyhn","us_username":"\/author\/luthwyhn\/","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>My game is done and submitted!\u00a0 The last hours were hectic, both in terms of trying to finish the game and because I had some stuff going on in &#8220;real life&#8221; of great urgency&#8230; so unfortunately I wasn&#8217;t able to do a lot of updating.\u00a0 Ah well&#8230; I&#8217;m here now!\u00a0 <a title=\"Carry Meow Home\" href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-22\/?action=preview&amp;uid=3911\" target=\"_blank\">Here&#8217;s the entry link!<\/a><\/p>\n <p>Brief summary and screen shots are included with the entry, of course, so I&#8217;ll use this space to mention some other things:<\/p>\n <p>First, what went right:\u00a0 Most everything!\u00a0 I made a lot of lovely art, got most-all of my intended game mechanics implemented within the time limit, and got a playable game out of an already otherwise very busy weekend!\u00a0 I learned some new useful programming tricks and now have a MUCH better understanding of how to effectively use SpriteGroups in pygame, which helps greatly with streamlining code.\u00a0 Hooray for me!\u00a0 Also it&#8217;s my damn birthday, so double-hooray!<\/p>\n <p>What didn&#8217;t go as planned?\u00a0 Well&#8230; I didn&#8217;t have any time for sfx\/music, which would have been nice.\u00a0 I also wasn&#8217;t able to add all the text screens I wanted for a narrative, but that&#8217;s actually less than 10 minutes additional work there, so I&#8217;ll have it for a post-judging version.\u00a0 A few other little details: Cars on the road, maybe some time\/score mechanism, possibly even predators?\u00a0 Hadn&#8217;t put any thought into that last one really&#8230; just an idea that existed.\u00a0 There&#8217;s also still some awkwardness with people&#8217;s movements that wasn&#8217;t fully polished and makes the games slower and more frustrated than it&#8217;s meant to be&#8230; I really want to redo some of their pathing logic when I get more time.\u00a0 I also didn&#8217;t have time to add a few little in-game decorations I was considering adding&#8230; wouldn&#8217;t have really made much of a difference except visually&#8230; and without the improved navigation it would have made things slower, so maybe it&#8217;s for the better.<\/p>\n <p>OH YEAH!\u00a0 I also need to mention!\u00a0 Did you notice?!\u00a0 All the maps in the game are procedurally generated!\u00a0 Isn&#8217;t that awesome?\u00a0 Yeah.\u00a0 I&#8217;m bad-ass like that.\u00a0 Random roads, trees, buildings, ponds&#8230; people navigating between them&#8230; it&#8217;s pretty dang awesome.\u00a0 Sometimes you start out right next to Mommy&#8230; sometimes insanely far away; I would like to make that less random and perhaps make it something like a difficulty setting?\u00a0 Changing the map size and the number of each thing in it is trivially easy, so I could easy adjust for desired complexity.<\/p>\n <p>Anyways,\u00a0 yeah.\u00a0 Please play my game if you haven&#8217;t yet!\u00a0 And vote on it!\u00a0 And more importantly, give me some feedback!\u00a0 I want to make the best games possible, so comments and constructive criticism are incredibly helpful for me.\u00a0 Thanks <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/alone\/\" rel=\"tag\">alone<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/awesome\/\" rel=\"tag\">awesome<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/done\/\" rel=\"tag\">done<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/game\/\" rel=\"tag\">game<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/kitten\/\" rel=\"tag\">kitten<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/play-my-game\/\" rel=\"tag\">play my game<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/pygame\/\" rel=\"tag\">pygame<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/python\/\" rel=\"tag\">python<\/a><\/p>","time":"December 18th, 2011 8:32 pm","title":"Submitted:  Carry Meow Home"}