The Tomb: Post-Mortem

 

 

 

 

 

 

 

 

 

Well I had a lot of fun with this game and now I can’t wait for the next LD Competition. 😀
So here we go:

The Good:

♦ I managed to build an acceptable metroidvania game (hopefully)  in little time.

♦ I had lots of fun while doing it.

♦ It was great as an exercise and I learned a lot too.

 

The Bad:

♦ I lost my internet connection on saturday night and could not get it back online till today’s morning. So I had to submit my entry from an internet place and I lost many hours that could have gone into polishing and testing. :(

♦ The game starts kind of weak.

♦ Some corridors and areas feel kind of empty. (cause I didn’t have time to finish them hehe)

♦ A couple of really annoying bugs that I missed. >:(

♦ Crappy Dialogs and soso timing.

♦ Game progression could have been better.

♦ Soul Pieces ended up being useless cause I didn’t manage to add the alternative ending I wanted nor a counter to check how many you’re missing haha…

Well I better stop criticizing my own game or else nobody will want to play it! XD
Anyways, you can find it here: http://www.ludumdare.com/compo/ludum-dare-22/?action=rate&uid=8677