{"author_name":"Pokelover980","cat":"LD #22","comments":[],"epoch":1324336020,"likes":0,"metadata":{"p_key":"60255","p_author":"Pokelover980","p_authorkey":"7488","p_urlkey":"96008","p_title":"Lone Survivor \u2013 Post Mortem","p_cat":"LD #22","p_event":"LD22","p_time":"1324336020","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"7488","us_name":"Pokelover980","us_username":"pokelover980","event_start":"1323993600","event_key":"8","event_name":"LD22"},"text":"<p>I submitted my game, and finally have it a title: Lone Survivor. Link here: <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-22\/?action=rate&amp;uid=7488\">http:\/\/www.ludumdare.com\/compo\/ludum-dare-22\/?action=rate&amp;uid=7488<\/a><\/p>\n <p>So, I&#8217;m going to evaluate what went right and wrong now. My wrong list is going to be waaaaay longer than my right.<\/p>\n <h4>What went right<\/h4>\n <p>&#8211; Code ideas! While making this I thought up some great ideas for code, and even separated my QuadTree code into a separate library to use in later projects. I also thought of some nicer ways to handle physics than I&#8217;ve traditionally done, which is also going to help me with some later projects.<\/p>\n <p>&#8211; Development speed. Since I was using C#, the compile time was minimal, making testing a breeze. C# is also a fairly quick language to develop in.<\/p>\n <p>&#8211; My interpretation of the theme. I disliked the theme chosen, it was one of the few I -1&#8217;d, but I had to work with it anyways. So I interpreted it in my own way \ud83d\ude1b<\/p>\n <h4>What went wrong<\/h4>\n <p>&#8211; Absolutely everything else. Everything else was a disaster. My art was poor, and my game lacks animations because I didn&#8217;t feel like making or learning an animation library for XNA. Before I start next time I&#8217;ll make sure I do that. I also lack background music, even though I have some sound effects here and there. I was pressed on time towards the end, so I ignored adding new features and aimed to just finish the game up, because I wanted to submit something.<\/p>\n <p>So all in all, I had a wonderful, gained a lot of experience, and felt the wondrous feeling of finally &#8216;completing&#8217; a game. All in 72 hours. Amazing how time can fly by so fast.<\/p>","time":"December 19th, 2011 6:07 pm","title":"Lone Survivor \u2013 Post Mortem"}