Oh crap, I forgot the title! Gameplay progress, I guess :)
So yeah, coding hard, even if slow ( I _HAD_ to sleep during the day, still weak from the sickness ). I managed to implement PNG map loading, character entity, tiles, and “tile cleaning”
PICTURE TIME!

Now to implement, in Gameplay milestone:
-Dying
-Multiple levels
-Time limit
-more tile types
-enemies
Sheesh. I guess I’ll be doing 3 days. Stupid sickness.
Also, I noticed that I’m making the game about a goblin that’s alone on his birthday. It’s my birthday, I’m alone in my bed, far from any friends ( in a foreign country ), coding. Not so different after all, eh? Maybe I’ll change the game ending from one I wanted to have to happier one. At least my Gobos will have a happy birthday 😉
Comments
kato9
21. Dec 2011 · 18:29 UTC
…you do know that LD22 is over right? From this post it makes it sound like you’re still working on your game. Uh..happy birthday!