{"author_name":"RealityCheck","cat":"LD #35","comments":[],"epoch":1461232860,"likes":0,"metadata":{"p_key":"5986","p_author":"RealityCheck","p_authorkey":"44504","p_urlkey":"41430","p_title":"Square Peg Round Hole \u2013 Minor Fixes","p_cat":"LD #35","p_event":"LD35","p_time":"1461232860","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"44504","us_name":"RealityCheck","us_username":"\/author\/realitycheck\/","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p>According to rules, I see we&#8217;re allowed to fix minor bugs. I decided to go ahead and do that, since tiredness had made me forget to reapply a check in the game that I disabled for playtesting purposes. This caused a couple of bugs that were annoying in my game. I also fixed a bug where I had forgot to change the internal color id of pegs after shapeshifting, which prevented you from playing the correct color cards on them.<\/p>\n <p>I believe (and hope) this is all acceptable within the LD rules. Here&#8217;s the list of changes made:<\/p>\n <p>* Fix: You should now be able to play correct color card on shapeshifted peg.<br \/>\n * Fix: You can no longer redraw if you have insufficient points.<br \/>\n * Fix: Redraw button was rendering on top of Game Over screen.<br \/>\n * Fix: Cards should properly change if you click a new card with another selected.<\/p>\n <p>Try out the game, and let me know what you think!<\/p>\n <p><img src=\"http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/44504-shot0-1461084489.png-eq-900-500.jpg\" alt=\"Square Peg Round Hole\" \/><br \/>\n <strong><a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-35\/?action=preview&amp;uid=44504\">Square Peg Round Hole<\/a><\/strong><\/p>","time":"April 21st, 2016 5:01 am","title":"Square Peg Round Hole \u2013 Minor Fixes"}