{"author_name":"philcsf","cat":"LD #23","comments":[],"epoch":1333540980,"likes":0,"metadata":{"p_key":"59708","p_author":"philcsf","p_authorkey":"10935","p_urlkey":"95460","p_title":"Taking the plunge!","p_cat":"LD #23","p_event":"LD23","p_time":"1333540980","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"10935","us_name":"philcsf","us_username":"philcsf","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>Sure, let&#8217;s do this, my first Ludum Dare (or game jam of any kind)! I&#8217;m a graduate games programmer, with very little to show for it. At least this&#8217;ll give me the motivation to work on a project, and actually get a finished game for my portfolio (which is looking rather bleak at the moment). I&#8217;ll be working towards the Jam and not the Compo, due to work schedules during the weekends.<\/p>\n <p><strong>Code: <\/strong>XNA using C#. I&#8217;ve done a little bit of work in XNA before (basic 3D tech demo), and I generally know how a game should be structured&#8230; but I&#8217;ve never actually made a completed game before. I&#8217;ll also be sticking with 2D, and probably a basic game design because I&#8217;m not really any good at that stuff.<\/p>\n <p><strong>IDE:<\/strong>\u00a0VS2010<\/p>\n <p><strong>Graphics: <\/strong>Photoshop CS5<\/p>\n <p><strong>Sound: <\/strong>sfxr? I&#8217;ve never really made any sound stuff before, so that should be a laugh.<\/p>","time":"April 4th, 2012 7:03 am","title":"Taking the plunge!"}