{"author_name":"mrStrings","cat":"LD #35","comments":[],"epoch":1461254580,"likes":1,"metadata":{"p_key":"5968","p_author":"mrStrings","p_authorkey":"62659","p_urlkey":"41412","p_title":"THOSE HUGE BITS: one advise for Windows builds","p_cat":"LD #35","p_event":"LD35","p_time":"1461254580","p_likes":"1","p_comments":"1","p_status":"UPD5","us_key":"62659","us_name":"mrStrings","us_username":"mrStrings","event_start":"1460678400","event_key":"33","event_name":"LD35"},"text":"<p>Hello guys!<\/p>\n <p>We are proud to inform that the Windows version of <a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-35\/?action=preview&amp;uid=87729\">WolfBit<\/a> has just reduced from 51Mb to 19Mb.<\/p>\n <p><img class=\"alignnone size-medium wp-image-557871\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/Captura-de-Tela-2016-04-21-\u00e0s-12.52.47-1-300x300.png\" alt=\"Captura de Tela 2016-04-21 \u00e0s 12.52.47\" width=\"300\" height=\"300\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/Captura-de-Tela-2016-04-21-\u00e0s-12.52.47-1-150x150.png 150w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/Captura-de-Tela-2016-04-21-\u00e0s-12.52.47-1-300x300.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/Captura-de-Tela-2016-04-21-\u00e0s-12.52.47-1-768x768.png 768w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/Captura-de-Tela-2016-04-21-\u00e0s-12.52.47-1-550x550.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/Captura-de-Tela-2016-04-21-\u00e0s-12.52.47-1.png 1420w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/p>\n <p>BUT&#8230; HOW?<\/p>\n <p>Well, according to Microsoft Developer Network:<\/p>\n <p>&#8220;A program database (PDB) file holds debugging and project state information that allows incremental linking of a Debug configuration of your program. A PDB file is created when you compile a C\/C++ program with\u00a0<span class=\"unresolvedLink\">\/ZI or \/Zi<\/span>\u00a0or a Visual Basic\/C#\/JScript .NET program with\u00a0<b>\/debug<\/b>.&#8221;<\/p>\n <p>That means they are not necessary AT ALL for release builds (AKA running perfectly your game).<\/p>\n <p>And I find that a pretty good advise, as I have seen more than one game at LD35 that has been given the suggestion to remove these huge useless Megabytes of it.<\/p>\n <p>&nbsp;<\/p>\n <p>(Including us!)<\/p>\n <p>&nbsp;<\/p>\n <p>So thanks Ludum Dare community for pointing this out! It&#8217;s really good to be a part of it.<\/p>\n <p>&nbsp;<\/p>\n <p>By the way, if you haven&#8217;t played our game, <a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-35\/?action=preview&amp;uid=87729\">WolfBit<\/a>, go on and check it <a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-35\/?action=preview&amp;uid=87729\">here<\/a>.<\/p>\n <p>We are really proud of it, I mean, look at our title screen <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p><img class=\"alignnone size-medium wp-image-557873\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/13068670_10209521902470298_655885773_n-300x300.gif\" alt=\"13068670_10209521902470298_655885773_n\" width=\"300\" height=\"300\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/13068670_10209521902470298_655885773_n-150x150.gif 150w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/04\/13068670_10209521902470298_655885773_n-300x300.gif 300w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/p>\n <p>&nbsp;<\/p>\n <p>Edit: Next step is learn how to post GIFs here (we&#8217;ll work on that!).<\/p>","time":"April 21st, 2016 11:03 am","title":"THOSE HUGE BITS: one advise for Windows builds"}