{"author_name":"cobrajs","cat":"LD #23","comments":[],"epoch":1334274900,"likes":0,"metadata":{"p_key":"59596","p_author":"cobrajs","p_authorkey":"11192","p_urlkey":"95347","p_title":"(I\u2019m pretty sure) I\u2019m in!","p_cat":"LD #23","p_event":"LD23","p_time":"1334274900","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"11192","us_name":"cobrajs","us_username":"cobrajs","event_start":"1334880000","event_key":"10","event_name":"LD23"},"text":"<p>Hopefully nothing comes up next weekend&#8230;<\/p>\n <p>This will be my first Ludum Dare, and hopefully the first time in a long time I actually finish a game. Last time I finished a game was back when Palm Pilots were popular, so yeah&#8230;<\/p>\n <p>Code: Lua\/Love2D<\/p>\n <p>Graphics: Grafx2<\/p>\n <p>Sound: Some variant of Sfxr (probably the as3sfxr I have open now) and maybe MilkyTracker for music<\/p>\n <p>I have a simplified Tiled reader for Love2D that I should have done next soon, so I&#8217;ll post that to github and throw it in a blog post so I can use it. I&#8217;m going to try to prototype a game in Love2D this weekend if I find the time, just to make sure I&#8217;m comfortable in it. I&#8217;m fairly new to Lua (about two months I think), but it&#8217;s a ton of fun and I&#8217;ve already written some short games in it (in LOAD81).<\/p>\n <p>Let&#8217;s do this!<\/p>","time":"April 12th, 2012 6:55 pm","title":"(I\u2019m pretty sure) I\u2019m in!"}