I’m in!

I’m gonna take part in either the jam or the compo, depending on the magnitude of my game. Half my Sunday is busy.

Stuff I’ll use

-Chorus engine, my homemade engine based on C++, SDL & OpenGL (through GLEW). Probably gonna link tinyOAL for sound and Box2D for 2D physics. As far as I can tell, it should compile cross-platform, but I haven’t actually tried it yet

-Paint.net for graphics

-sfxr and Audacity for sound

-Blender or 3DS Max or something for models, if I’m going 3D

 

Also, thinking of accepting the Cat challenge.