I’m in!
I’m gonna take part in either the jam or the compo, depending on the magnitude of my game. Half my Sunday is busy.
Stuff I’ll use
-Chorus engine, my homemade engine based on C++, SDL & OpenGL (through GLEW). Probably gonna link tinyOAL for sound and Box2D for 2D physics. As far as I can tell, it should compile cross-platform, but I haven’t actually tried it yet
-Paint.net for graphics
-sfxr and Audacity for sound
-Blender or 3DS Max or something for models, if I’m going 3D
Also, thinking of accepting the Cat challenge.